The Death Knights, along with other classes, have significant changes in the addition of “The Battle for Azeroth”. The specialization “Unholy” is popular among players, and therefore they should be aware of some reworkings in skills and talents. In the basic set of skills appeared “Apocalypse” – a blow with 932 damage and a breakthrough to 4 Festering wounds. For each of them, a ghoul is invoked with a life time of 15 seconds. They will fight on the side of the Death Knight. Reduced the cooldown of the Army of the Dead from 8 minutes to 10, but the army exists not for 40 seconds, but 30 instead. The Death Coil ability is activated for 40 runes instead of 45. Instead of regenerating energy, the ghouls have a cooldown reduction of 1 second of “Dark Transformation “. The new “Death’s Advance” skill passively does not allow you to slow down the movement speed below 70%, when activated, it increases by 30% and for 8 seconds and it cannot fall below 100%, and you get resistance to knockback. “Dark Transformation” strengthens the ghoul for 15 seconds (in the “Legion” was 20). “Death Strike” now recovers 45% of incoming damage over the last 5 seconds in the form of health to the character. Mastery affects the Shadow Damage spells more, instead of 37% damage increase has been changed to 46%.
In the first tier of talents added “Infected Claws”, and the chance of proc of the “Festering Wounds” effect increased by 5%. In this row, there was a place for the skill “Clawing Shadows” and instead of the percentage damage it was changed to a value of 746 units. In the second tier the talent “Bursting Sores” has appeared, and the damage from Festering Wounds breakthrough has been reduced from 50 to 25% and the damage value of 325 units has appeared to enemies within a radius of 8 meters. “Ebon Fever” in this series has changed the indicator from 20% of damage to 15% from the “Deadly Plague.” New talent in the second tier “Unholy Blight”. After activation, a swarm of insects appears which stings the enemy near and impose the disease with a loss of 1827 units in 14 seconds. In the third tier, The Grip of the Dead is a new talent that allows you to slow down opponents to 90% with the activation of Death and Decay. Every second the effect is reduced by 10%. “Death’s Reach” increases the range of “Death Grip” by 10 meters, and when you kill an enemy with experience or honor, the skill is instantly refreshed. In this tier also appeared “Asphyxiate”. In the tier of level 60, the altered skill “Pestilent Pustules” appeared. Any explosion of spoil can activate the Runic Corruption with a 10% chance. The new ability “Harbinger of Doom” creates 2 charges of ” Sudden Doom”, and the effect works 15% more often. In this tier appeared “Soul Reaper” with a damage of 1674 units for 8 seconds. … Read MoreRead More